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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <!--NewPage--> <HTML> <HEAD> <META http-equiv="Content-Type" content="text/html; charset=UTF-8"> <TITLE> Turtle (Minecraft Pi Edition, Java API) </TITLE> <META NAME="date" CONTENT="2019-05-07"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../stylesheet.css" TITLE="Style"> <SCRIPT type="text/javascript"> function windowTitle() { if (location.href.indexOf('is-external=true') == -1) { parent.document.title="Turtle (Minecraft Pi Edition, Java API)"; } } </SCRIPT> <NOSCRIPT> </NOSCRIPT> </HEAD> <BODY BGCOLOR="white" onload="windowTitle();"> <HR> <HR> <!-- ======== START OF CLASS DATA ======== --> <H2> <FONT SIZE="-1"> pi.tool</FONT> <BR> Class Turtle</H2> <PRE> Object <IMG SRC="../../resources/inherit.gif" ALT="extended by "><B>pi.tool.Turtle</B> </PRE> <HR> <DL> <DT><PRE>public class <B>Turtle</B><DT>extends Object</DL> </PRE> <P> A turtle that can be used for shouldPlaceBlock <P> <P> <HR> <P> <!-- ======== CONSTRUCTOR SUMMARY ======== --> <A NAME="constructor_summary"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> <B>Constructor Summary</B></FONT></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../pi/tool/Turtle.html#Turtle(pi.Minecraft)">Turtle</A></B>(<A HREF="../../pi/Minecraft.html" title="class in pi">Minecraft</A> mc)</CODE> <BR> </TD> </TR> </TABLE> <!-- ========== METHOD SUMMARY =========== --> <A NAME="method_summary"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> <B>Method Summary</B></FONT></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../pi/tool/Turtle.html#around()">around</A></B>()</CODE> <BR> Turn 180 degrees</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../pi/tool/Turtle.html#back(int)">back</A></B>(int steps)</CODE> <BR> </TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../pi/tool/Turtle.html#block(pi.Block)">block</A></B>(<A HREF="../../pi/Block.html" title="class in pi">Block</A> block)</CODE> <BR> </TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../pi/tool/Turtle.html#down(int)">down</A></B>(int steps)</CODE> <BR> </TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../pi/tool/Turtle.html#forward(int)">forward</A></B>(int steps)</CODE> <BR> </TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../pi/tool/Turtle.html#home()">home</A></B>()</CODE> <BR> Move the turtle to setHome with default orientation</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../pi/tool/Turtle.html#jump(int, int, int)">jump</A></B>(int dx, int dy, int dz)</CODE> <BR> Jump without placing blocks</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../pi/tool/Turtle.html#left()">left</A></B>()</CODE> <BR> Turn 90 degrees CCW</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../pi/tool/Turtle.html#off()">off</A></B>()</CODE> <BR> Stop shouldPlaceBlock</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../pi/tool/Turtle.html#on()">on</A></B>()</CODE> <BR> Start shouldPlaceBlock</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../pi/tool/Turtle.html#right()">right</A></B>()</CODE> <BR> Turn 90 degrees CW</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../pi/tool/Turtle.html#setHome(pi.Vec)">setHome</A></B>(<A HREF="../../pi/Vec.html" title="class in pi">Vec</A> home)</CODE> <BR> Set the turtle setHome pos</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../pi/tool/Turtle.html#up(int)">up</A></B>(int steps)</CODE> <BR> </TD> </TR> </TABLE> <A NAME="methods_inherited_from_class_Object"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> <TH ALIGN="left"><B>Methods inherited from class Object</B></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD> </TR> </TABLE> <P> <!-- ========= CONSTRUCTOR DETAIL ======== --> <A NAME="constructor_detail"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> <B>Constructor Detail</B></FONT></TH> </TR> </TABLE> <A NAME="Turtle(pi.Minecraft)"><!-- --></A><H3> Turtle</H3> <PRE> public <B>Turtle</B>(<A HREF="../../pi/Minecraft.html" title="class in pi">Minecraft</A> mc)</PRE> <DL> </DL> <!-- ============ METHOD DETAIL ========== --> <A NAME="method_detail"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> <B>Method Detail</B></FONT></TH> </TR> </TABLE> <A NAME="setHome(pi.Vec)"><!-- --></A><H3> setHome</H3> <PRE> public <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A> <B>setHome</B>(<A HREF="../../pi/Vec.html" title="class in pi">Vec</A> home)</PRE> <DL> <DD>Set the turtle setHome pos <P> <DD><DL> </DL> </DD> </DL> <HR> <A NAME="home()"><!-- --></A><H3> home</H3> <PRE> public <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A> <B>home</B>()</PRE> <DL> <DD>Move the turtle to setHome with default orientation <P> <DD><DL> </DL> </DD> </DL> <HR> <A NAME="on()"><!-- --></A><H3> on</H3> <PRE> public <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A> <B>on</B>()</PRE> <DL> <DD>Start shouldPlaceBlock <P> <DD><DL> </DL> </DD> </DL> <HR> <A NAME="off()"><!-- --></A><H3> off</H3> <PRE> public <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A> <B>off</B>()</PRE> <DL> <DD>Stop shouldPlaceBlock <P> <DD><DL> </DL> </DD> </DL> <HR> <A NAME="block(pi.Block)"><!-- --></A><H3> block</H3> <PRE> public <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A> <B>block</B>(<A HREF="../../pi/Block.html" title="class in pi">Block</A> block)</PRE> <DL> <DD><DL> </DL> </DD> </DL> <HR> <A NAME="jump(int, int, int)"><!-- --></A><H3> jump</H3> <PRE> public <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A> <B>jump</B>(int dx, int dy, int dz)</PRE> <DL> <DD>Jump without placing blocks <P> <DD><DL> </DL> </DD> </DL> <HR> <A NAME="left()"><!-- --></A><H3> left</H3> <PRE> public <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A> <B>left</B>()</PRE> <DL> <DD>Turn 90 degrees CCW <P> <DD><DL> </DL> </DD> </DL> <HR> <A NAME="right()"><!-- --></A><H3> right</H3> <PRE> public <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A> <B>right</B>()</PRE> <DL> <DD>Turn 90 degrees CW <P> <DD><DL> </DL> </DD> </DL> <HR> <A NAME="around()"><!-- --></A><H3> around</H3> <PRE> public <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A> <B>around</B>()</PRE> <DL> <DD>Turn 180 degrees <P> <DD><DL> </DL> </DD> </DL> <HR> <A NAME="forward(int)"><!-- --></A><H3> forward</H3> <PRE> public <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A> <B>forward</B>(int steps)</PRE> <DL> <DD><DL> </DL> </DD> </DL> <HR> <A NAME="back(int)"><!-- --></A><H3> back</H3> <PRE> public <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A> <B>back</B>(int steps)</PRE> <DL> <DD><DL> </DL> </DD> </DL> <HR> <A NAME="up(int)"><!-- --></A><H3> up</H3> <PRE> public <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A> <B>up</B>(int steps)</PRE> <DL> <DD><DL> </DL> </DD> </DL> <HR> <A NAME="down(int)"><!-- --></A><H3> down</H3> <PRE> public <A HREF="../../pi/tool/Turtle.html" title="class in pi.tool">Turtle</A> <B>down</B>(int steps)</PRE> <DL> <DD><DL> </DL> </DD> </DL> <!-- ========= END OF CLASS DATA ========= --> <HR> <HR> </BODY> </HTML>
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