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Code Editor : cloud_beat.rb
# Coded by SonicPit # # Taken from "Beats basteln wie die Großen" # c't 13/2017 # Note: requires a powerful machine to run smoothly. use_bpm 100 # HISS live_loop :hiss_loop do sample :vinyl_hiss, amp: 2 sleep sample_duration :vinyl_hiss end # HIHAT define :hihat do use_synth :pnoise with_fx :hpf, cutoff: 120 do play release: 0.01, amp: 13 end end live_loop :hihat_loop do divisors = ring 2, 4, 2, 2, 2, 2, 2, 6 divisors.tick.times do hihat sleep 1.0 / divisors.look end end # SNARE live_loop :snare_loop do sleep ring(2.5, 3)[tick] with_fx :lpf, cutoff: 100 do sample :sn_dub, sustain: 0, release: 0.05, amp: 3 end sleep ring(1.5, 1)[look] end # BASSDRUM define :bassdrum do |note1, duration, note2 = note1| use_synth :sine with_fx :hpf, cutoff: 100 do play note1 + 24, amp: 40, release: 0.01 end with_fx :distortion, distort: 0.1, mix: 0.3 do with_fx :lpf, cutoff: 26 do with_fx :hpf, cutoff: 55 do bass = play note1, amp: 85, release: duration, note_slide: duration control bass, note: note2 end end end sleep duration end live_loop :bassdrum_schleife do bassdrum 36, 1.5 if bools(0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0)[tick] bassdrum 36, 0.5, 40 bassdrum 38, 1, 10 else bassdrum 36, 1.5 end bassdrum 36, 1.0, ring(10, 10, 10, 40)[look] end # CHORD CONTROL # This part provides two rings called "chord_high" and "chord_low". # They always contain the "permitted" notes in order that everything will be in tune. # You can use them in other live loops to select notes. chord_1 = chord :c4, :maj9, num_octaves: 2 chord_2 = chord :es4, :maj9, num_octaves: 2 chord_3 = chord :b3, :maj9, num_octaves: 2 chord_4 = chord :d4, :maj9, num_octaves: 2 chord_low_1 = chord :c2, :maj9 chord_low_2 = chord :es2, :maj9 chord_low_3 = chord :b1, :maj9 chord_low_4 = chord :d2, :maj9 chord_high = chord_1 chord_low = chord_low_1 live_loop :chord_selector, delay: -0.5 do chord_high = (knit(chord_1, 2, chord_2, 2, chord_3, 4,chord_4, 4)).tick chord_low = (knit(chord_low_1, 2, chord_low_2, 2, chord_low_3, 4, chord_low_4, 4)).look sleep 8 end # SPHERES define :chord_player do |the_chord| use_synth :blade the_chord.each do |note| play note, attack: rand(4), release: rand(6..8), cutoff: rand(50..85), vibrato_rate: rand(0.01..2), amp: 0.55 end end with_fx :reverb, room: 0.99, mix: 0.7 do live_loop :chord_loop do chord_player chord_high.pick(6) chord_player chord_low.take(3) sleep 8 end end # Coded by Pit Noack # supported by # Alexander Degraf # Astrid Hagenguth # Enrico Mercaldi # http://www.maschinennah.de/ # mail@pitnoack.de
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