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Code Editor : JavaFXclass.tmpl
$PKGLINE import javafx.application.Application; import javafx.event.ActionEvent; import javafx.event.EventHandler; import javafx.scene.Scene; import javafx.geometry.Insets; import javafx.scene.control.Button; import javafx.scene.control.Label; import javafx.scene.layout.GridPane; import javafx.stage.Stage; /** * Write a description of JavaFX class $CLASSNAME here. * * @author (your name) * @version (a version number or a date) */ public class $CLASSNAME extends Application { // We keep track of the count, and label displaying the count: private int count = 0; private Label myLabel = new Label("0"); /** * The start method is the main entry point for every JavaFX application. * It is called after the init() method has returned and after * the system is ready for the application to begin running. * * @param stage the primary stage for this application. */ @Override public void start(Stage stage) { // Create a Button or any control item Button myButton = new Button("Count"); // Create a new grid pane GridPane pane = new GridPane(); pane.setPadding(new Insets(10, 10, 10, 10)); pane.setMinSize(300, 300); pane.setVgap(10); pane.setHgap(10); //set an action on the button using method reference myButton.setOnAction(this::buttonClick); // Add the button and label into the pane pane.add(myLabel, 1, 0); pane.add(myButton, 0, 0); // JavaFX must have a Scene (window content) inside a Stage (window) Scene scene = new Scene(pane, 300,100); stage.setTitle("JavaFX Example"); stage.setScene(scene); // Show the Stage (window) stage.show(); } /** * This will be executed when the button is clicked * It increments the count by 1 */ private void buttonClick(ActionEvent event) { // Counts number of button clicks and shows the result on a label count = count + 1; myLabel.setText(Integer.toString(count)); } }
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