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Code Editor : Mover.java
// WARNING: This file is auto-generated and any changes to it will be overwritten import java.util.*; import greenfoot.*; /** * The class Mover provides some basic movement methods. Use this as a superclass for other actors that should be able to move left and right, jump up and fall down. */ public class Mover extends Actor { /* Gravity (acceleration downwards)*/ private static final int acceleration = 2; /* Running speed (sidewards)*/ private static final int speed = 7; /* Current vertical speed*/ private int vSpeed = 0; /** * */ public void moveRight() { setLocation(getX() + speed, getY()); } /** * */ public void moveLeft() { setLocation(getX() - speed, getY()); } /** * */ public boolean onGround() { Object under = getOneObjectAtOffset(0, getImage().getHeight() / 2 - 8, null); return under != null; } /** * */ public void setVSpeed(int speed) { vSpeed = speed; } /** * */ public void fall() { setLocation(getX(), getY() + vSpeed); vSpeed = vSpeed + acceleration; if (atBottom()) { gameEnd(); } } /** * */ public boolean atBottom() { return getY() >= getWorld().getHeight() - 2; } /** * */ public void gameEnd() { Greenfoot.stop(); } }
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