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App.py
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Box.py
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ButtonGroup.py
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CheckBox.py
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Combo.py
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ListBox.py
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MenuBar.py
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PushButton.py
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__init__.py
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alerts.py
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base.py
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event.py
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tkmixins.py
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utilities.py
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Code Editor : MenuBar.py
from tkinter import Menu from .tkmixins import ScheduleMixin, DestroyMixin, FocusMixin from . import utilities as utils from .base import Component from .App import App from .Window import Window class MenuBar(Component): def __init__(self, master, toplevel, options): if not isinstance(master, (App, Window)): utils.error_format("The [MenuBar] must have an [App] or [Window] object as its master") description = "[MenuBar] object " # Create a tk Menu object within this object tk = Menu(master.tk) super(MenuBar, self).__init__(master, tk, description, False) # Keep track of submenu objects self._sub_menus = [] # Create all the top level menus for i in range(len(toplevel)): # Create this submenu new_menu = Menu(self.tk, tearoff=0) # Populate the drop down menu with the items/commands from the list for menu_item in options[i]: new_menu.add_command(label=menu_item[0], command=menu_item[1]) # Append to the submenus list self._sub_menus.append(new_menu) # Add to the menu bar self.tk.add_cascade(label=toplevel[i], menu=self._sub_menus[i]) # Set this as the menu for the master object master.tk.config(menu=self.tk)
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