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Code Editor : __init__.py
import smbus import time from threading import Thread import atexit from colorsys import hsv_to_rgb try: import queue except ImportError: import Queue as queue ADDR = 0x3f __version__ = '0.0.2' _bus = None LED_DATA = 7 LED_CLOCK = 6 REG_INPUT = 0x00 REG_OUTPUT = 0x01 REG_POLARITY = 0x02 REG_CONFIG = 0x03 NUM_BUTTONS = 5 BUTTON_A = 0 """Button A""" BUTTON_B = 1 """Button B""" BUTTON_C = 2 """Button C""" BUTTON_D = 3 """Button D""" BUTTON_E = 4 """Button E""" NAMES = ['A', 'B', 'C', 'D', 'E'] """Sometimes you want to print the plain text name of the button that's triggered. You can use:: buttonshim.NAMES[button_index] To accomplish this. """ ERROR_LIMIT = 10 FPS = 60 LED_GAMMA = [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 7, 7, 7, 8, 8, 8, 9, 9, 9, 10, 10, 11, 11, 11, 12, 12, 13, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17, 18, 18, 19, 19, 20, 21, 21, 22, 22, 23, 23, 24, 25, 25, 26, 27, 27, 28, 29, 29, 30, 31, 31, 32, 33, 34, 34, 35, 36, 37, 37, 38, 39, 40, 40, 41, 42, 43, 44, 45, 46, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 76, 77, 78, 79, 80, 81, 83, 84, 85, 86, 88, 89, 90, 91, 93, 94, 95, 96, 98, 99, 100, 102, 103, 104, 106, 107, 109, 110, 111, 113, 114, 116, 117, 119, 120, 121, 123, 124, 126, 128, 129, 131, 132, 134, 135, 137, 138, 140, 142, 143, 145, 146, 148, 150, 151, 153, 155, 157, 158, 160, 162, 163, 165, 167, 169, 170, 172, 174, 176, 178, 179, 181, 183, 185, 187, 189, 191, 193, 194, 196, 198, 200, 202, 204, 206, 208, 210, 212, 214, 216, 218, 220, 222, 224, 227, 229, 231, 233, 235, 237, 239, 241, 244, 246, 248, 250, 252, 255] # The LED is an APA102 driven via the i2c IO expander. # We must set and clear the Clock and Data pins # Each byte in _reg_queue represents a snapshot of the pin state _reg_queue = [] _update_queue = [] _brightness = 0.5 _led_queue = queue.Queue() _t_poll = None _running = False _states = 0b00011111 class Handler(): def __init__(self): self.press = None self.release = None self.hold = None self.hold_time = 0 self.repeat = False self.repeat_time = 0 self.t_pressed = 0 self.t_repeat = 0 self.hold_fired = False _handlers = [Handler() for x in range(NUM_BUTTONS)] def _run(): global _running, _states _running = True _last_states = 0b00011111 _errors = 0 while _running: led_data = None try: led_data = _led_queue.get(False) _led_queue.task_done() except queue.Empty: pass try: if led_data: for chunk in _chunk(led_data, 32): _bus.write_i2c_block_data(ADDR, REG_OUTPUT, chunk) _states = _bus.read_byte_data(ADDR, REG_INPUT) except IOError as e: _errors += 1 if _errors > ERROR_LIMIT: _running = False raise IOError("More than {} IO errors have occurred!".format(ERROR_LIMIT)) for x in range(NUM_BUTTONS): last = (_last_states >> x) & 1 curr = (_states >> x) & 1 handler = _handlers[x] # If last > curr then it's a transition from 1 to 0 # since the buttons are active low, that's a press event if last > curr: handler.t_pressed = time.time() handler.hold_fired = False if callable(handler.press): handler.t_repeat = time.time() Thread(target=handler.press, args=(x, True)).start() continue if last < curr and callable(handler.release): Thread(target=handler.release, args=(x, False)).start() continue if curr == 0: if callable(handler.hold) and handler.hold_fired == False and (time.time() - handler.t_pressed) > handler.hold_time: Thread(target=handler.hold, args=(x,)).start() handler.hold_fired = True if handler.repeat and callable(handler.press) and (time.time() - handler.t_repeat) > handler.repeat_time: _handlers[x].t_repeat = time.time() Thread(target=_handlers[x].press, args=(x, True)).start() _last_states = _states time.sleep(1.0 / FPS) def _quit(): global _running if _running: _led_queue.join() set_pixel(0, 0, 0) _led_queue.join() _running = False _t_poll.join() def setup(): global _t_poll, _bus if _bus is not None: return _bus = smbus.SMBus(1) _bus.write_byte_data(ADDR, REG_CONFIG, 0b00011111) _bus.write_byte_data(ADDR, REG_POLARITY, 0b00000000) _bus.write_byte_data(ADDR, REG_OUTPUT, 0b00000000) _t_poll = Thread(target=_run) _t_poll.daemon = True _t_poll.start() set_pixel(0, 0, 0) atexit.register(_quit) def _set_bit(pin, value): global _reg_queue if value: _reg_queue[-1] |= (1 << pin) else: _reg_queue[-1] &= ~(1 << pin) def _next(): global _reg_queue if len(_reg_queue) == 0: _reg_queue = [0b00000000] else: _reg_queue.append(_reg_queue[-1]) def _enqueue(): global _reg_queue _led_queue.put(_reg_queue) _reg_queue = [] def _chunk(l, n): for i in range(0, len(l)+1, n): yield l[i:i + n] def _write_byte(byte): for x in range(8): _next() _set_bit(LED_CLOCK, 0) _set_bit(LED_DATA, byte & 0b10000000) _next() _set_bit(LED_CLOCK, 1) byte <<= 1 def on_hold(buttons, handler=None, hold_time=2): """Attach a hold handler to one or more buttons. This handler is fired when you hold a button for hold_time seconds. When fired it will run in its own Thread. It will be passed one argument, the button index:: @buttonshim.on_press(buttonshim.BUTTON_A) def handler(button): # Your code here :param buttons: A single button, or a list of buttons :param handler: Optional: a function to bind as the handler :param hold_time: Optional: the hold time in seconds (default 2) """ setup() if buttons is None: buttons = [BUTTON_A, BUTTON_B, BUTTON_C, BUTTON_D, BUTTON_E] if isinstance(buttons, int): buttons = [buttons] def attach_handler(handler): for button in buttons: _handlers[button].hold = handler _handlers[button].hold_time = hold_time if handler is not None: attach_handler(handler) else: return attach_handler def on_press(buttons, handler=None, repeat=False, repeat_time=0.5): """Attach a press handler to one or more buttons. This handler is fired when you press a button. When fired it will be run in its own Thread. It will be passed two arguments, the button index and a boolean indicating whether the button has been pressed/released:: @buttonshim.on_press(buttonshim.BUTTON_A) def handler(button, pressed): # Your code here :param buttons: A single button, or a list of buttons :param handler: Optional: a function to bind as the handler :param repeat: Optional: Repeat the handler if the button is held :param repeat_time: Optional: Time, in seconds, after which to repeat """ setup() if buttons is None: buttons = [BUTTON_A, BUTTON_B, BUTTON_C, BUTTON_D, BUTTON_E] if isinstance(buttons, int): buttons = [buttons] def attach_handler(handler): for button in buttons: _handlers[button].press = handler _handlers[button].repeat = repeat _handlers[button].repeat_time = repeat_time if handler is not None: attach_handler(handler) else: return attach_handler def on_release(buttons=None, handler=None): """Attach a release handler to one or more buttons. This handler is fired when you let go of a button. When fired it will be run in its own Thread. It will be passed two arguments, the button index and a boolean indicating whether the button has been pressed/released:: @buttonshim.on_release(buttonshim.BUTTON_A) def handler(button, pressed): # Your code here :param buttons: A single button, or a list of buttons :param handler: Optional: a function to bind as the handler """ setup() if buttons is None: buttons = [BUTTON_A, BUTTON_B, BUTTON_C, BUTTON_D, BUTTON_E] if isinstance(buttons, int): buttons = [buttons] def attach_handler(handler): for button in buttons: _handlers[button].release = handler if handler is not None: attach_handler(handler) else: return attach_handler def set_brightness(brightness): global _brightness setup() if not isinstance(brightness, int) and not isinstance(brightness, float): raise ValueError("Brightness should be an int or float") if brightness < 0.0 or brightness > 1.0: raise ValueError("Brightness should be between 0.0 and 1.0") _brightness = brightness def set_pixel(r, g, b): """Set the Button SHIM RGB pixel Display an RGB colour on the Button SHIM pixel. :param r: Amount of red, from 0 to 255 :param g: Amount of green, from 0 to 255 :param b: Amount of blue, from 0 to 255 You can use HTML colours directly with hexadecimal notation in Python. EG:: buttonshim.set_pixel(0xFF, 0x00, 0xFF) """ setup() if not isinstance(r, int) or r < 0 or r > 255: raise ValueError("Argument r should be an int from 0 to 255") if not isinstance(g, int) or g < 0 or g > 255: raise ValueError("Argument g should be an int from 0 to 255") if not isinstance(b, int) or b < 0 or b > 255: raise ValueError("Argument b should be an int from 0 to 255") r, g, b = [int(x * _brightness) for x in (r, g, b)] _write_byte(0) _write_byte(0) _write_byte(0b11101111) _write_byte(LED_GAMMA[b & 0xff]) _write_byte(LED_GAMMA[g & 0xff]) _write_byte(LED_GAMMA[r & 0xff]) _write_byte(0) _write_byte(0) _enqueue() if __name__ == "__main__": @on_press([BUTTON_A, BUTTON_B, BUTTON_C, BUTTON_D, BUTTON_E]) def handle_press(button, state): print("PRESS: Button {} ({}) is {}".format(button, NAMES[button], state)) @on_release([BUTTON_A, BUTTON_B, BUTTON_C, BUTTON_D, BUTTON_E]) def handle_release(button, state): print("RELEASE: Button {} ({}) is {}".format(button, NAMES[button], state)) while True: hue = (time.time() * 100 % 360) / 360.0 r, g, b = [int(c * 255) for c in hsv_to_rgb(hue, 1.0, 1.0)] set_pixel(r, g, b) time.sleep(0.1)
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