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Code Editor : TurtleDemo.java
package pi.demo; import pi.*; import pi.tool.Turtle; import static pi.Block.*; /** * * @author Daniel Frisk, twitter:danfrisk */ public class TurtleDemo { public static void main(String[] args) { Turtle turtle = Minecraft.connect(args).tools.turtle; int width = 9, depth = 5, height = 3; drawHouse(turtle, width, depth, height); } /** * Draw a square house at turtle setHome * * @param turtle the turtle to use for drawing * @param width the width of the house * @param height the height of the walls */ private static void drawHouse(Turtle turtle, int width, int depth, int height) { width--; // Floor // Walls turtle.home().off().up(1).block(BRICK_BLOCK).on(); for (int i = 0; i < height; i++) { turtle.forward(depth).right(). forward(width).right(). forward(depth).right(). forward(width).right(); turtle.up(1); } // Roof turtle.jump(0, 0, -1).block(WOOD); for (int s = depth; s >= 0; s -= 2) { turtle.forward(s).right().forward(width + 2).right() .forward(s).right().forward(width + 2).right(); turtle.jump(1, 1, 0); } // Door turtle.home().block(AIR).off().up(1).right().forward(width / 2).on().up(1); } }
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